![]() ![]() This depends on the file format,įor example, PNG or JPEG images are often stored in sRGB, while OpenEXR images are stored in a linear color space. While a byte buffer in memory and files in a drive are stored in the color space specified with this setting: Color Space The color space of the image file on a drive. Image data-blocks will always store float buffers in memory in the scene linear color space, In such cases, they should be marked as Non-Color Data. Such maps do not actually store colors, just data encoded as colors. Where manual changes are needed is when working with or baking normal maps or displacement maps,įor example. The color space of the image file can be configured in the image settings. When working with image files, the default color space is usually the right one. Linear color spaces and as such are useful as intermediate files in production. They also need to be converted to a display space. They need to be converted to linear first, and when saving renders for display on the web, When they are, for example, used as textures in renders, When loading and saving media formats it is important to have color management in mind.įile formats such as PNG or JPEG will typically store colors in a color space ready forĭisplay, not in a linear space. Use Curves Adjust RGB Curves to control image colors before color space conversion. Roughly emulates the look of certain film types. Look Choose an artistic effect from a set of measured film response data which So this would be applied in addition to that. Note that the default sRGB or Rec709 color spaceĬonversions already include a gamma correction of approximately 2.2 (except the Raw and Log views), \(2^(stops) × value\) Gamma Extra gamma correction applied after color space conversion. ![]() Exposure Used to control the image brightness (in stops) applied before color space conversion. Log works similar to Raw but gives a more “flat” view of the image without very dark or light areas. Log Intended for inspecting the image but not for final export. ![]() Raw gives the image without any color space conversion. Raw Intended for inspecting the image but not for final export. Film This option is another film-like look. RRT Uses the ACES Reference Rendering Transform, to simulate a film-like look. Default Does no extra conversion besides the conversion for the display device. These are different ways to view the image on the same display device. Such settings would be only used temporarily and not get used for final renders. To see details in dark shadows or bright highlights, or identify render errors. Partially that isīecause display devices cannot display the full spectrum of colors and only have limitedīrightness, so we can squeeze the colors to fit in the gamut of the device.īesides that, it can also be useful to give the renders a particular look, e.g.Īs if they have been printed on real film.Īnother common use case is when you want to inspect renders, There is also an artistic choice to be made for renders. ![]()
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